Healing and shielding support units are specifically designed to break the fundamental mathematical rules of the game's combat system.
Many novice players make the fatal error of focusing all their defensive damage on the massive tank, ignoring the tiny support unit standing behind it.
The Golden Rule: Kill the Support First
If you successfully eliminate the support, the massive tank becomes a slow, expensive sitting duck that your towers can easily dispatch.
Alternatively, a perfectly timed heavy spell like a Fireball or Poison can instantly vaporize the support units while simultaneously damaging the tank.
- Tornado is the ultimate counter to healing auras.
- A Valkyrie is great, but a heavy spell is usually more reliable against a dedicated healer.
- Track their elixir carefully.
The Cheese Pushes
A cloned healer essentially doubles the healing output, turning the surrounding army into a literal immortal wall of hitpoints.
Hover your spell the moment you suspect a Clone play, and drop it the millisecond the blue cloning animation begins on their side of the map.
| Support Unit Type | How it Works | How to Stop It |
|---|---|---|
| Aura Healer | Heals herself and surrounding units every time she successfully lands a melee attack | Use flying units she cannot hit, or drop a high-DPS unit directly on her head to kill her before she swings |
| The Shield Buff (e.g. If you beloved this article and you would like to receive a lot more details concerning tower rush kindly stop by the page. , Heal Spirit) | Jumps onto a group of units, providing a massive, instant burst of healing | Place a cheap distraction unit (like skeletons) in its path to force it to trigger early, wasting the heal entirely |
Patience and Precision
Take a deep breath, identify the primary healer, and execute your assassination plan flawlessly.
Master the backline dive, and dominate the arena.